![]() Originalmente postado por Arngrim:So weird, that a game with 4 party members requires team work, it's almost as if the devs designed characters with inherent flaws and weaknesses! I'm sure you have a secret character that requires no team mates and solos dungeons. The risk reward just isn't currently there. And I didn't even touch on his complete lack of versatility. The leper is feasible, but just, feasible. I can throw heals on another hard hitter, that would actually connect. Right now there's nothing in the game that requires a "tank" ( the leper) to insulate the "weaker" toons when you are killing it fast. Thus allowing the enemy to stack blights etc, and damage your ranks. But the leper Missing in crucial spots is more of the norm. Yeah u can cherry pick insane Crits to post when things are going well. The leper is useful, just not as useful over time at killing things fast. Which brings you back not being able to " kill it fast". Everyone is saying the leper doesn't miss that much as ppl are saying. Spending time buffing in a turn based game is time taken away from actually doing damage( killing it fast) and healing. If you are a veteran of mmos there is a saying "kill it fast".
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